Hera / Realtime Character
A downloadable project
A personal project I did to practice a more 'realisic' style character! She's game-ready at 45k tris, 3x 2k textures and 1x 4k. Rendered within Marmoset Toolbag.
Hera is sculpted entirely by me in Zbrush, retoplogised & UV-ed in Maya, textured within Substance Painter & then back to Maya for rigging and posing. :)
Download
Download
Hera_Packaged.zip 31 MB
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